![]() This minimizes corruption and increases money earning I usually put a medium defense unit with a wall, library and try to develop federation. ![]() Userfreelinux wrote:it's hard to expand on this difficulty while the AI chases the colonists Waging war before cannons is just suicidal in "normal" Civ games. That's why I prefer much slower research in my games. With fast games, getting musketeers and cannons first is pretty vital. Then start towards Leonardos workshop and Gunpowder. Great Wall and Great library are two probably most important wonders you should race for. Make sure you have at least two, preferably three defenders in every city, before focusing to build something else. The research is very much dependent on how big you can grow your cities.Īlso, don't bother with buildings early on, city needs to produce enough trade or science before library or marketplace is useful. ![]() Even when in the middle of war, you shouldn't fully give up colonizing further.Īfter initial expansion, make sure to grow your main cities as fast as you can. I just love this game, though I've never played it against humans.Įxpansion fast, early, and continuously is my usual strategy. I also wanted to say that the governor uses a lot of cpu when you have a lot of cities and that's really bad for my atom64 cpu I tried to use the atomic bomb to take over the AI cities, but before I could build my first AI I had defense against it. I already tried this and it turned out to be Me just defending myself is a bad strategy because the AI will end up researching mortars and defeating me I'm not sure you'll understand why I'm using google translate ![]() I capture some AI cities at first, but it searches too fast and then crushes me with frigates and carabiners.ĪI is very aggressive, so diplomacy is not an option I easily defeat the AI on the hard one, but on the difficulty "cheating" is impossible. ![]()
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